Definition Direct Mechanism Interface
definition formalized

Direct Mechanism Interface

A direct mechanism for agents \(I\), report spaces \(T_i\), and outcomes \(O\) maps reported types to an outcome. It induces a strategic game by taking reports as strategies and evaluating outcomes through externally supplied utilities.

This node records the direct revelation structure itself. The induced strategic game, DSIC predicate, and ex-post individual rationality predicate are separate basic mechanism-design nodes because they add additional payoff or order structure.

References

  • [AGT, Chapter 9, Def. 9.14] Nisan, Roughgarden, Tardos, and Vazirani, Algorithmic Game Theory. Direct-revelation mechanisms and report spaces.
  • [MFoGT, Chapter 1, Section 1.1.3] Maschler, Solan, and Zamir, Game Theory. Social-choice and mechanism-design context for outcome rules.

Provenance

  • Migrated from EconCSLib pull request 27, old blueprint label def:md_basic_interface in blueprint/src/content.tex.

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